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Mini Dungeons
Mini Dungeons
Mini Dungeons is a top-down RPG where players guide Jimmy, an adventurous bunny, through procedurally generated dungeons in search of treasure.
On this project, I focused on both gameplay design and system refinement. I analyzed live player feedback and gameplay data to continuously improve dungeon generation, combat pacing, and progression systems. I also designed engaging gameplay loops around loot, upgrades, and character potential, ensuring that rewards felt meaningful and progression stayed balanced. To support stability and polish, I carried out systematic testing and iteration, refining mechanics and features to deliver a smoother player experience.

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